Streamline Studios
Technical Artist
Kuala Lumpur, Kuala Lumpur, Remote
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hirly's read of this role
- Seniority
- Mid level
- Country
- MY
- Work mode
- Remote-friendly
- First seen by hirly
- 2 Sept 2026
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the posting
Future Opportunities – Join Our Talent Pool
We are always looking for talented freelance artists to work with Streamline Studios.
While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.
Thank you for your interest in Streamline Studios.
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Technical Artist on a freelance/contract basis to collaborate with our team in the gaming industry. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences.
Delivering excellence
Help define the technical quality standards, overseeing the development of art pipelines
Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects
Create and maintain technical documentation
Able to independently tackle technical tasks with close to no supervision
Assist in the technical evaluation of new incoming project
Communication
Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives
Team and personal development
Stays current on industry-standard content creation tools and techniques
Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
Guide other art team members in solving day-by-day production issues
Assist in game profiling and generating report to help content creators get their assets within budget
Requirements
Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)
Good verbal and written communication skills catering to engineers and artists as needed
Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
Deliverables Expectations
On-time delivery of project deliverables
Outcomes delivered as per project specifications, consistently
Time spent on an outcome is within project or budgeted mandays
Streamline Values : Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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